Paper to Play in 20 Minutes
A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.
Transform abstract game ideas into testable prototypes quickly.
Future Books / THE CATALOGUE
Check the publication date and ask which ideas are foundations and which are forecasts.
Try a topic plus an author, or use an ISBN for an edition. Need help choosing?
644 books matching “Game Design”
Clear filters
A hands-on guide to transforming game ideas into playable prototypes in just 20 minutes, focusing on rapid iteration and creative exploration.
Transform abstract game ideas into testable prototypes quickly.
A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.
Learn a clear framework for structuring game ideas.
A practical beginner’s guide to game design, focusing on small projects and core principles.
Understand the core principles of game design.
A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
Learn how players perceive and interpret game systems.
Check the publication date and ask which ideas are foundations and which are forecasts.