WebGL Compute
A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
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A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.
Learn how to use WebGL for non‑graphical GPU computation.
WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
101 Ray-Tracing, Ray-Marching and Path-Tracing Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
Check the publication date and ask which ideas are foundations and which are forecasts.